![]() ![]() ![]() Among the highlights are the inclusion of the Normandy campaign, complete with all the iconic beaches such as Omaha, Utah, Pointe du Hoc, Sword, Juno, and Gold. ![]() Experience the WW2 in singleplayer, PVP and Co-Op.Įasy Red 2: Normandy is an expansion that brings an impressive amount of fresh content to the base game. Realistically manage your weapons and equipment, coordinate with your squad, and tactically navigate large, fully destructible open world maps. Fixed black square in mission editor when using Vulkan API.Įasy Red 2 + Normandy DLCFight massive battles between infantry, armored vehicles, tanks, cannons and planes.Changed the way soldiers displays their age.Changed AI visibility trough some vegetation.Fixed a bug where you couldn't ram on soldiers with vehicles anymore.Fixed balancing in Sword misison and other ones.Improvements in bullet damage balancing.Improved map & missions auto download on MP.Added possibility to customize crosshair: Just drop a 512x512 png image called "crosshair" in the folder "C:\Users\corvo\ AppData\LocalLow\ \Easy Red 2\mods\sprites".It's now possible to liberate surrendered allies in singleplayer.Added autokick team killers feature in multiplayer.We will still provide changes and fixes in the FPS animations and we will of course still add new weapons that will require new FPS animations, but most of the focus of animation rework will transit to the TPS animations now. Since today we will start with the TPS animation rework, hard to say how long it will take, but probably less than the FPS animation rework. Several other smaller changes and fixes suggested on the Discord server.Fixed a bug where magazine was invisible sometimes when switching to another unit in the squad.Improved transition between animations (FPS).Improvements in battle and achievements balancment.Improved the way weapons manage chambered bullets.Heavily changed bullet system + added new ammo types. ![]()
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